#include <iostream>
#include <vector>
#include <cmath>
#include <algorithm>
#include <iomanip>
using namespace std;
struct Point {
double x, y;
Point(double _x = 0, double _y = 0) : x(_x), y(_y) {}
};
struct Circle {
Point center;
double radius;
Circle(Point c = Point(0, 0), double r = 0) : center(c), radius(r) {}
// 检查点是否在圆内(包括圆上)
bool contains(const Point& p) const {
double dx = p.x - center.x;
double dy = p.y - center.y;
return dx*dx + dy*dy <= radius*radius + 1e-9; // 添加微小误差容限
}
};
// 计算两点之间的距离
double distance(const Point& a, const Point& b) {
double dx = a.x - b.x;
double dy = a.y - b.y;
return sqrt(dx*dx + dy*dy);
}
// 计算三个点的外接圆
Circle circleFrom3Points(const Point& a, const Point& b, const Point& c) {
// 检查三点是否共线
double area = a.x*(b.y - c.y) + b.x*(c.y - a.y) + c.x*(a.y - b.y);
if (fabs(area) < 1e-9) {
// 共线,返回包含这三点的最小圆(实际上是直径)
double d1 = distance(a, b);
double d2 = distance(b, c);
double d3 = distance(a, c);
if (d1 >= d2 && d1 >= d3) {
return Circle(Point((a.x + b.x)/2, (a.y + b.y)/2), d1/2);
} else if (d2 >= d1 && d2 >= d3) {
return Circle(Point((b.x + c.x)/2, (b.y + c.y)/2), d2/2);
} else {
return Circle(Point((a.x + c.x)/2, (a.y + c.y)/2), d3/2);
}
}
// 计算外接圆圆心(垂直平分线交点)
double d = 2 * (a.x*(b.y - c.y) + b.x*(c.y - a.y) + c.x*(a.y - b.y));
double ux = ((a.x*a.x + a.y*a.y)*(b.y - c.y) +
(b.x*b.x + b.y*b.y)*(c.y - a.y) +
(c.x*c.x + c.y*c.y)*(a.y - b.y)) / d;
double uy = ((a.x*a.x + a.y*a.y)*(c.x - b.x) +
(b.x*b.x + b.y*b.y)*(a.x - c.x) +
(c.x*c.x + c.y*c.y)*(b.x - a.x)) / d;
Point center(ux, uy);
double radius = distance(center, a);
return Circle(center, radius);
}
// 计算两点构成的圆
Circle circleFrom2Points(const Point& a, const Point& b) {
Point center((a.x + b.x)/2, (a.y + b.y)/2);
double radius = distance(a, b) / 2;
return Circle(center, radius);
}
// 检查圆是否包含所有点
bool isValidCircle(const Circle& c, const vector<Point>& points) {
for (const auto& p : points) {
if (!c.contains(p)) {
return false;
}
}
return true;
}
// 计算一组点的最小外切圆(使用朴素算法,适合小规模数据)
Circle minEnclosingCircle(const vector<Point>& points) {
int n = points.size();
if (n == 0) {
return Circle(Point(0, 0), 0);
} else if (n == 1) {
return Circle(points[0], 0);
}
Circle minCircle(Point(0, 0), 1e18);
// 尝试所有两点组合作为直径
for (int i = 0; i < n; i++) {
for (int j = i+1; j < n; j++) {
Circle c = circleFrom2Points(points[i], points[j]);
if (isValidCircle(c, points) && c.radius < minCircle.radius) {
minCircle = c;
}
}
}
// 尝试所有三点组合作为外接圆
for (int i = 0; i < n; i++) {
for (int j = i+1; j < n; j++) {
for (int k = j+1; k < n; k++) {
Circle c = circleFrom3Points(points[i], points[j], points[k]);
if (isValidCircle(c, points) && c.radius < minCircle.radius) {
minCircle = c;
}
}
}
}
return minCircle;
}
int main() {
int m;
cin >> m;
vector<int> groupSizes(m);
int totalPoints = 0;
// 读取每组点的数量
for (int i = 0; i < m; i++) {
cin >> groupSizes[i];
totalPoints += groupSizes[i];
}
// 读取所有点
vector<Point> allPoints(totalPoints);
for (int i = 0; i < totalPoints; i++) {
cin >> allPoints[i].x >> allPoints[i].y;
}
// 读取待判定点
Point target;
cin >> target.x >> target.y;
// 处理每组点
vector<int> resultGroups;
int pointIndex = 0;
for (int groupId = 0; groupId < m; groupId++) {
// 提取当前组的点
vector<Point> groupPoints;
for (int j = 0; j < groupSizes[groupId]; j++) {
groupPoints.push_back(allPoints[pointIndex++]);
}
// 计算当前组的最小外切圆
Circle minCircle = minEnclosingCircle(groupPoints);
// 检查目标点是否在圆内
if (minCircle.contains(target)) {
resultGroups.push_back(groupId);
}
}
// 输出结果
if (resultGroups.empty()) {
cout << "null" << endl;
} else {
for (size_t i = 0; i < resultGroups.size(); i++) {
if (i > 0) cout << " ";
cout << resultGroups[i];
}
cout << endl;
}
return 0;
}