//********************************************************
//
// Assignment 6 - Structures
//
// Name: Rose Samedi
//
// Class: C Programming, Fall 2025
//
// Date: 10/26/25
//
// Description: Program which determines overtime and
// gross pay for a set of employees with outputs sent
// to standard output (the screen).
//
// Functions called by a combination of by value and by
// reference.
//
//********************************************************
// Define and Includes
#include <stdio.h>
// Define Constants
#define SIZE 5
#define STD_HOURS 40.0
#define OT_RATE 1.5
// Define a global structure to pass employee data between functions
// Note that the structure type is global, but you don't want a variable
// of that type to be global. Best to declare a variable of that type
// in a function like main or another function and pass as needed.
struct employee {
long int clockNumber;
float wageRate;
float hours;
float overtimeHrs;
float grossPay;
};
// define prototypes here for each function except main
float getHours(long int clockNumber);
void printHeader(void);
void printEmp(struct employee emp[], int theSize);
// TODO: Add your other function prototypes here
void calculatePay(struct employee *emp);
int main() {
// Set up a local variable to store the employee information
struct employee employeeData[SIZE] = {
{98401, 10.60},
{526488, 9.75},
{765349, 10.50}, // initialize clock and wage values
{34645, 12.25},
{127615, 8.35}};
int i; // loop and array index
// Call functions as needed to read and calculate information
for (i = 0; i < SIZE; ++i) {
// Prompt for the number of hours worked by the employee
employeeData[i].hours = getHours(employeeData[i].clockNumber);
// TODO: Add other function calls as needed to calculate overtime and gross
calculatePay(&employeeData[i]);
} // for
// Print the column headers
printHeader();
// Function call to output results to the screen in table format.
printEmp(employeeData, SIZE);
return (0); // success
} // main
//**************************************************************
// Function: getHours
//
// Purpose: Obtains input from user, the number of hours worked
// per employee and stores the result in a local variable
// that is passed back to the calling function.
//
// Parameters: clockNumber - The unique employee ID
//
// Returns: hoursWorked - hours worked in a given week
//
//**************************************************************
float getHours(long int clockNumber) {
float hoursWorked; // hours worked in a given week
// Read in hours for employee
printf("\nEnter hours worked by emp # %06li: ", clockNumber
); scanf("%f", &hoursWorked
); // return hours back to the calling function
return (hoursWorked);
} // getHours
//**************************************************************
// Function: printHeader
//
// Purpose: Prints the initial table header information.
//
// Parameters: none
//
// Returns: void
//
//**************************************************************
void printHeader(void) {
printf("\n\n*** Pay Calculator ***\n"); // print the table header printf("\nClock# Wage Hours OT Gross\n"); printf("------------------------------------------------\n"); } // printHeader
// ******************************************************************
// Function: printEmp
//
// Purpose: Outputs to screen in a table format the following
// information about an employee: Clock, Wage,
// Hours, Overtime, and Gross Pay.
//
// Parameters:
//
// employeeData - an array of structures containing
// employee information
// theSize - number of employees to process
//
// Returns: Nothing (void)
//
// *******************************************************************
void printEmp(struct employee employeeData[], int theSize) {
int i; // loop index
// print information about each employee
for (i = 0; i < theSize; ++i) {
printf("\n %06li %5.2f %4.1f %4.1f %8.2f", employeeData[i].clockNumber,
employeeData[i].wageRate,
employeeData[i].hours,
employeeData[i].overtimeHrs,
employeeData[i].grossPay);
} // for
} // printEmp
// TODO: Add your functions here
//**************************************************************
// Function: calculatePay
//
// Purpose: Calculates the overtime hours and gross pay for an
// employee based on standard hours and overtime rate.
//
// Parameters:
//
// emp - A pointer to an employee structure to
// calculate and update pay information for.
//
// Returns: Nothing (void)
//
//**************************************************************
void calculatePay(struct employee *emp) {
if (emp->hours > STD_HOURS) {
emp->overtimeHrs = emp->hours - STD_HOURS;
emp->grossPay = (STD_HOURS * emp->wageRate) + (emp->overtimeHrs * (emp->wageRate * OT_RATE));
} else {
emp->overtimeHrs = 0.0;
emp->grossPay = emp->hours * emp->wageRate;
}
} // calculatePay